Roblox’s mission is to build a human co-experience platform that enables shared experiences among billions of users.
Every day, tens of millions of people around the world have fun with friends as they explore millions of immersive digital experiences. All of these experiences are built by the Roblox community, made up of over eight million creators. We believe in building a safe, civil, and diverse community—one that inspires and fosters creativity and positive relationships between people around the world.
Commerce is responsible for the scale and security of all things virtual economy and real world money at Roblox, from purchasing and selling virtual items to the real time bidding of advertising slots. The Economy team maintains the base tooling that powers a virtual marketplace that handles millions of transactions a day. The team provides the infrastructure and statistics to empower developers to monetize their games.
We invite you to join us to learn more about the the Economy team through a panel discussion led by Payment and Frauds Senior Software Engineer, Shweta Sharma. We will end the event with an opportunity to network with the team.
Shweta Sharma is a Senior Software Engineer within the Economy Group, on the Payments and Fraud team. She has worked on various areas of the virtual economy including virtual currency and transactions, as well as real-money transactions. Prior to joining Roblox, Shweta worked as an engineer in the education-tech sector at Microsoft, building tools for educators and students. Shweta holds a degree in Bachelor of Computer Engineering from McMaster University in Canada.
An is a software engineer on the Avatar Marketplace team. She graduated from Brown University '19 with a double concentration in Applied Mathematics and Computer Science, all while being a varsity track and field athlete + president of the Bikes at Brown club. An has a big love for data, having previously worked at Cisco on their internal search engine algorithms and at the Defense Advanced Research Projects Agency (DARPA) helping to create an interactive data system for medical research. Now at Roblox, An works on projects that involve items revenue share, user generated avatar creations, customer data protection, etc. and anything else she finds interesting to dip her toes in that she believes can bring us steps closer to being THE metaverse. Outside of work, you can catch her hiking along the Stanford Dish, making homemade pizza every week, and playing Roblox games!
Timothy Fitz is a Principal Engineer on the Payments and Fraud team at Roblox. Timothy is an author, speaker and mentor on software development topics, most commonly known for coining and evangelizing Continuous Deployment. Previously Timothy Fitz was the CTO of Findmine, utilizing machine learning to power retail automation and brand content generation. Prior to that he was the CTO of Canvas Networks, a fast paced content creation and sharing platform. Timothy started his career as a Technical Lead at IMVU Inc, the original Lean Startup and an early attempt at building the metaverse. Timothy was one of the many regular volunteers that helped run SuperHappyDevHouse, a party in Silicon Valley for hackers and thinkers and was the model for the original Hack Week.
Noah is a long-time Robloxian! He started playing on the platform in 2009, developing in 2011, and hasn't left since. Noah's made several games with different groups of friends and created Roblox-related content on various video sharing and streaming platforms. In 2016 he started as an intern at the company, and has been working here as a backend software engineer full-time since 2019. Noah currently serves as the Tech Lead for the UGC pod on the Avatar Marketplace team and he looks forward to all the awesome things he'll get to do with Roblox in the future.
